Search found 6 matches

by 110177
Sun Sep 21, 2014 9:39 am
Forum: Programming
Topic: AGT3 discussion 2014
Replies: 6
Views: 5790

Re: AGT3 discussion 2014

Ooh, I like it, a lot! Especially the clouds are a really nice touch! :o The resource you've used for god rays is a rather old one though, and suffers from the problem that - if either the light source or the occluder are not in view - the god rays don't appear. In case you want to see implementatio...
by 110177
Thu Dec 26, 2013 8:46 pm
Forum: Programming
Topic: GRP2 discussion
Replies: 35
Views: 26420

Re: GRP2 discussion

Shadows are usually done in OpenGL by using framebuffers. Drawing the depth of the scene per pixel from the viewpoint of the light, then checking the depth at the point of the framebuffer the current pixel would be at (if any) to see if it is visible. Applying this to a software rasterizer is possib...
by 110177
Mon Oct 14, 2013 7:53 pm
Forum: Programming
Topic: Unloading OpenGL
Replies: 1
Views: 3579

Re: Unloading OpenGL

Practically any "Gen" function has a "Delete" function.

http://www.opengl.org/sdk/docs/man/xhtm ... uffers.xml

Code: Select all

glDeleteBuffers ( 1, &buffer );
by 110177
Mon Oct 14, 2013 5:54 pm
Forum: General Discussion
Topic: Requests / Bugs
Replies: 6
Views: 5219

Re: Requests / Bugs

The current setting is counter-intuitive. How so? Pretty much every link on the web opens in the current tab. It would be more counter-intuitive to have a sudden inconsistency there just because it's an "external link," to be honest. It feels like an exception that really doesn't need to be there. ...
by 110177
Tue Oct 01, 2013 12:18 am
Forum: GameLab
Topic: [Discussion] "Gamelab needs a pre-production phase"
Replies: 24
Views: 15164

Re: [Discussion] "Gamelab needs a pre-production phase"

In order to understand where you are coming from, I'll ask you this: What, exactly, is preventing designers/IGDers from doing this themselves? Don't you think it is kind of the designer's job to come up with an initial plan, and therefore kind of unnecessary to lure them with 3 credits? (Which - I m...
by 110177
Sun Sep 29, 2013 5:07 pm
Forum: General Discussion
Topic: hi
Replies: 35
Views: 23816

Re: hi

Hi everyone!

Good to see the forum's up and running again.