Search found 67 matches
I agree to some extend. Writing a program that contains a bug should not result in correct program behavior. On the other hand, once your game has been released, this would actually be beneficial.
- Sat Dec 21, 2013 11:22 am
- Forum: Announcements
- Topic: NVidia projects / internships
- Replies: 0
- Views: 2604
Hi all, I was contacted by Aaron Lefohn, director of real-time rendering research at NVidia, who would like to know if we have any students that would be interested in a 3-6 month graduation project or internship at NVidia. I am not sure if our 'applied science' nature fits his research entirely, bu...
Sorry, was not keeping an eye on the forum. Yes, 2D for now. 3D affects your vertices only anyway. Except for 'perspective correct texture mapping', but even that boils down to a 2D process.
Hi guys, It took a while due to my Unity visit, but I finally have your grades. Here they are, in no particular order (actually, that's a lie): Volume in drive D is 1TB Volume Serial Number is 5858-05E1 Directory of D:\GRP1 [.] [..] [100589 - Basics, but well implemented, and especially well reporte...
Hi all, The pretty image contest has been opened on ompf2.com: http://ompf2.com/viewtopic.php?f=5&t=1892 Please note that if you register on that forum you will need to send me an e-mail to get your account activated. That's an awesome forum btw, with lots of discussions on ray tracing. It's hosted ...