Search found 67 matches

by bikker
Fri Oct 04, 2013 9:47 am
Forum: Programming
Topic: GRP1 discussion
Replies: 75
Views: 42980

Re: GRP1 discussion

Yes I like. :) Very nice image!
by bikker
Mon Sep 30, 2013 2:46 pm
Forum: Programming
Topic: GRP1 discussion
Replies: 75
Views: 42980

Re: GRP1 discussion

Well you get barycentric coordinates on the triangle if you used Moller-Trumbore, right? They are typically named 'u' and 'v' (somewhat confusing, because they have nothing to do with texture coordinates). These range from 0..1 over the triangle, and summed they are also 0..1 (therefore they form a ...
by bikker
Mon Sep 30, 2013 1:24 pm
Forum: Programming
Topic: GRP1 discussion
Replies: 75
Views: 42980

Re: GRP1 discussion

That's great stuff!
Are you going to add normal interpolation?
by bikker
Mon Sep 30, 2013 9:24 am
Forum: General Discussion
Topic: Custom Username Support?
Replies: 12
Views: 10252

Re: Custom Username Support?

It would help if everyone has a uniform signature.
But I agree the current numbers are not great to identify persons.
by bikker
Mon Sep 30, 2013 8:17 am
Forum: Programming
Topic: GRP1 discussion
Replies: 75
Views: 42980

Re: GRP1 discussion

Soon, minions, soon... :)
by bikker
Fri Sep 27, 2013 11:42 pm
Forum: Programming
Topic: GRP1 discussion
Replies: 75
Views: 42980

Re: GRP1 discussion

Actually, I have something. This is from Arauna2. I like it.
by bikker
Fri Sep 27, 2013 11:40 pm
Forum: Programming
Topic: GRP1 discussion
Replies: 75
Views: 42980

GRP1 discussion

This looks like a real topic about GRP1 but it is really just a test.